Simulation & Game Development

Following two years of research and development and extensive collaboration with industry leaders and sister colleges in the North Carolina system, Farhad Javidi has developed the first AAS degree program in "Simulation and Game Development" in nation. The Program was approved by North Carolina Community College System on October 24, 2005.

Wednesday, August 02, 2006

Video Game Industry Overview 2005

Over the past two decades, the video game industry has rapidly advanced and become a valuable contributor to the entertainment consumption business. The estimated break-down of gamers in US households is 61% male and 39% female, with 47% of gamers between 13 and 24 years old, 30% between 25 and 39 years old; and 23% over 40 years old. The Industry Overview 2005 identifies the leisure time availability of gamers relative to their electronic related entertainment expenditures. The study further explorers platform ownership, and gameplay behavior through topics such as purchase behavior, genres played and preferred, gameplay volume, purchase drivers, rental and trade-in behavior.
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