Dell hops into second life, and what's with the numbers?
A few days back (Apologies if you got this here already) : Dell jumps online
Not quite clear why you would want to buy a computer in SL other than to look like an office machine (which i've seen a bit)... But it may be publicity like all the others. My neighbor came over the other night and took a ride in a Scion... which has pretty good dashboard graphics but crappy driving- but hey, this stuff is immature.
What would be interesting is if, imagine the way you currently build in 2nd life, you worked on your computer in it. So instead of opening your browser in windows, you opened it in SL, and if you wanted the full - screen, you'd go to mouseview... basically SL could BECOME your OS... now just imagine if SL were written to run natively on the CPU, as linux and windows do.... there are some very interesting opportunities with that.
So i've taken a free teleporter and converted it to a single-click teleporter. A few tidbits: Under the first tab when you edit an object (the exandable section you get when you click the more button) there is an option at the very bottom where you can set the left-click (that's regular click for most of you) functionality. By setting it to the SIT event, you can have the action occur when you simply click on an object (as opposed to right-click, and then choose sit, or teleport, or whatever). This, in my opinion, streamlines the functionality, so for poseballs, teleports, etc., you just click for the action to take place. As opposed to right-click, move mouse to option, and then release mouse- so 75% (or so) less physical action required (can you say metacarpal release).
In the long run, much of this navigational stuff, and the communications in particular, must be simplified and streamlined for you to really become immersed... the keyboard as it stands and those special combinations are far more kludgy than they need to be at present. I wonder if something like a touchpad - like a wacom tablet that you touch with your fingers might not be the new device of the future. The mice (mouses?) are just not happening. I've got an optical trackball mounted to the left of my keyboards (home and work) and a mouse on the right, and find it to be workable that way. I do remember learning autocad when you had a mouse with multiple buttons - and a specialized mousepad that had hotspot sections. If SL gains more ground, it would behoove them to come up with a specialized interface. While I'm on that (since IE "has encountered a problem and needs to close) I'll finish with some ideas of what SHOULD be built in, tout suite!:
- voice support (partner with skype, or something - and hurry!)
- better inventory management ("object" doesn't cut it. How about a small icon for each item)
- off the shelf avatar skinning - some folks want to reinvent themselves - others just want to duplicate themselves, with less wrinkes and fat - make it easy to drop a jpg onto a facial skin.
- if the menu options don't exist, don't show them... and put them all on the next level, esp. if there are only a few.
That's probably enough for now!~
d.i.
Not quite clear why you would want to buy a computer in SL other than to look like an office machine (which i've seen a bit)... But it may be publicity like all the others. My neighbor came over the other night and took a ride in a Scion... which has pretty good dashboard graphics but crappy driving- but hey, this stuff is immature.
What would be interesting is if, imagine the way you currently build in 2nd life, you worked on your computer in it. So instead of opening your browser in windows, you opened it in SL, and if you wanted the full - screen, you'd go to mouseview... basically SL could BECOME your OS... now just imagine if SL were written to run natively on the CPU, as linux and windows do.... there are some very interesting opportunities with that.
So i've taken a free teleporter and converted it to a single-click teleporter. A few tidbits: Under the first tab when you edit an object (the exandable section you get when you click the more button) there is an option at the very bottom where you can set the left-click (that's regular click for most of you) functionality. By setting it to the SIT event, you can have the action occur when you simply click on an object (as opposed to right-click, and then choose sit, or teleport, or whatever). This, in my opinion, streamlines the functionality, so for poseballs, teleports, etc., you just click for the action to take place. As opposed to right-click, move mouse to option, and then release mouse- so 75% (or so) less physical action required (can you say metacarpal release).
In the long run, much of this navigational stuff, and the communications in particular, must be simplified and streamlined for you to really become immersed... the keyboard as it stands and those special combinations are far more kludgy than they need to be at present. I wonder if something like a touchpad - like a wacom tablet that you touch with your fingers might not be the new device of the future. The mice (mouses?) are just not happening. I've got an optical trackball mounted to the left of my keyboards (home and work) and a mouse on the right, and find it to be workable that way. I do remember learning autocad when you had a mouse with multiple buttons - and a specialized mousepad that had hotspot sections. If SL gains more ground, it would behoove them to come up with a specialized interface. While I'm on that (since IE "has encountered a problem and needs to close) I'll finish with some ideas of what SHOULD be built in, tout suite!:
- voice support (partner with skype, or something - and hurry!)
- better inventory management ("object" doesn't cut it. How about a small icon for each item)
- off the shelf avatar skinning - some folks want to reinvent themselves - others just want to duplicate themselves, with less wrinkes and fat - make it easy to drop a jpg onto a facial skin.
- if the menu options don't exist, don't show them... and put them all on the next level, esp. if there are only a few.
That's probably enough for now!~
d.i.
CPCC 3D Campus / SLC3

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